Mughals Mughals is an Empire located in the Indian Subcontinent and the Afghan region. The Mughal Empire was founded by Babur, a direct descendant of Timur and Genghis Khan, after Babur led several successful campaigns in India. Mughals The Mughals are playable from June 6 1494, to September 14 1857. After a slow decline of the Mughal Empire over the course of centuries, they are annexed by Great Britain Great Britain.

See also: Timurids Timurids, Mongol Empire Mongolia, Hindustan Hindustan, Great Britain Great Britain, Persia Persia, Afghanistan Afghanistan


Mission DecisionsEdit

Execute decision Move Capital Capital to Delhi Edit

Requirements: Edit

  • Is Mughals Mughals
  • Capital Capital is not Delhi
  • Has not enacted this decision before
  • Owns province Delhi (522)
  • At peace

Upon Enactment: Edit

  • Gain Prestige 20 Prestige
  • Gain Icon stability 1 Stability
  • Chance Culture icon primary culture to Hindvi
  • Capital Capital moves to Delhi (522)
  • Delhi gains the following
    • Tax Base Icon 1 Base Tax
    • Production 1 Base Production
    • Manpower 1 Base Manpower

Execute decision Introduce Din-i IllahiEdit

Requirements: Edit

  • Does not have the country modifier Din-i Illahi
  • One of the following
    • All of:
      • Is Mughals Mughals
      • Religion is Religion sunniSunni
      • Owns a province with the Hinduism Hindu religion
    • Or
    • All of:
      • Religion is Hinduism Hindu
      • Owns a province with the Sunni Islam Sunni religion
  • Is Become Defender of the Faith Defender of the Faith (TUNA)
  • Has a Theologian advisor

Upon Enactment: Edit

  • Gain country modifier Din-i Illahi for the rest of the campaign:
    • Technology cost -6% Technology Cost

Execute decision Form Mughals MughalEdit

Requirements: Edit

  • Primary Culture is in the Iranian Culture Group, or is Turkmeni, Uzbek, or Kyrgyz, Tuna
  • Sunni Islam Sunni is enabled
  • Is not:
  • Is not a Subject colony icon colonial nation
  • Mughals Mughals does not exist
  • Has at least 600 total development
  • Owns core provinces: Roh, Lahore, Central Doab, Sirhind, and Delhi
  • Is not a Icon vassal subject nation
  • At peace

Upon Enactment: Edit

  • Country changes to Mughals Mughals
  • Gain Prestige 25 Prestige
  • Gain permanent claim to every province in the Bengal, Hindustan, Rajputana, Deccan, Coromandel, and West India regions.
  • Set government rank to Empire Empire.
  • If an HRE Icon HRE member and not an elector, leave the empire.
  • Change government type to Government monarchy Iqta
  • If technology group is Nomad Nomad, change to Muslim Muslim
  • Change unit types to Indian Indian (Note that the cavalry to infantry ratio gets lowered from the Muslim unit's 80% to the Indian unit's 50%)
  • Trigger country event New Traditions & Ambitions

Mughal Ideas and Traditions Edit


+20% Cavalry combat ability

−25% Core-creation cost
  1.  The Jagir and Mansabdari Systems
    +5% Discipline

 Control over the Clergy

  1. −1 National unrest

 Ibadat Khana - House of Worship

  1. −10% Idea cost

 An Indian Padishah

  1. +1 Military free policies

 Zabt System

  1. +10% National tax modifier

 Mughal Architecture

  1. +1 Yearly prestige


  1. −10% Stability cost modifier


  1. −5% Technology cost