In 395, Rome Rome splits and forms West Rome West Rome and Byzantium Byzantium. Byzantium is playable from 395-1204, and 1260-1453, and during those times, they will become stronger until their height at 555, from there, Byzantium will steadily become weaker until they become annexed for good in 1453 by the Ottomans Ottoman Empire. In 395, Byzantium has an alliance with West Rome West Rome (they are also a historical friend). From there, Byzantium is located in the Balkan Peninsula, Anatolia, Syria, and Northeast Africa with West Rome West Rome to the west, Huns Huns, Siraces Siraces, Visigoths Visigoths, and the Goths Goths to the north, Iberia Iberia, Armenia Armenia, the Lakhmids Lakhmids, and the Sassanid Sassanids to the east, and Blemmyes Blemmyes and Ghassanids Ghassanids to the south.

See also: Rome Rome, West Rome West Rome, Sassanid Sassanid, Ottomans Ottomans, Greece Greece

Strategy Edit

Division of Rome Edit


Upon Enactment:

  • Gain Icon stability 1 Stability
  • Gain IconPowerAdministrative 50 Administrative Power
  • Gain IconPowerDiplomatic 50 Diplomatic Power
  • Gain IconPowerMilitary 50 Military Power
  • [Division of Rome] event split country into the

Decisions Edit

Reestablish the Theme System Edit


  • Owns:
    • Constantinople, Edirne, Izmit, Hüdavendigar, Izmir, Mentese, Kütahya, Konya, Karaman, Kastamonu, Ankara, Sinop, Sivas, Trebizond, Adana, Amasya, Hamid, Subzevar, Birjard, Rutsanjan, Bam, Quhistan, Kharan, Chagai, Ferah

Upon Enactment:

  • Culture icon Turkish names change to Culture icon Greek names
  • [Turkish Name] -> [Greek Name] (Greek Capital Name)
    • Edirne -> Adrianople (Adrianople)
    • Izmit -> Optimatoi (Nikomedeia)
    • Hüdavendigar -> Opsikion (Prussa)
    • Izmir -> Thrakesion (Smyrna)
    • Mentese -> Kibyrrhaiotai (Attaleia)
    • Kütahya -> Kotyaion (Kotyaion)
    • Konya -> Kappadokia (Ikonion)
    • Karaman -> Seleukeia (Seleukeia)
    • Kastamonu -> Paphlagonia (Amastris)
    • Ankara -> Boukellarion (Ancyra)
    • Sinop -> Sinope (Sinope)
    • Sivas -> Sebasteia (Sebasteia)
    • Trebizond -> Chaldia (Trapezus)
    • Adana -> Cilicia (Tarsus)
    • Amasya -> Armeniakon (Amasea)
    • Hamid -> Anatolikon (Akroinon)
    • Biga -> Abydos (Pigai)
    • Kostantiniyye -> Constantinople (Constantinople)
  • Constantinople:
    • Gain 6 base tax & 5 Manpower
  • Adds the modifier "The Theme System" for the rest of the campaign giving
    • +25.0% Manpower Modifier

Technology Reform Edit


  • Have "Roman" technology group
  • Is at peace
  • 2 Stability
  • Administrative technology of at least 46
  • 100 Administrative power

Upon Enactment:

  • Lose 100 Administrative Power
  • Lose 2 Stability
  • Technology group is changed to "Eastern"
  • Unit types are changed to "Eastern"

Mend The Great SchismEdit


  • Is Religion orthodox Orthodox
  • Is at peace
  • Is not a subject nation
  • Country is:
  • Owns Orthodox Province: Roma, Constantinople, Syracuse, Beroea, Judaea, Alexandra

Upon Enactment:

  • Gain Prestige25 Prestige
  • Gains Schism Mender Flag

Ban ChristianityEdit

AI will never pass this decisions


  • Is either Rome Rome, West Rome West Rome or Byzantium Byzantium
  • Is HellenicHellenist
  • Has any ChalcedonismChalcedonian province
  • Admin power at least 50

Upon enactment:

  • Lose 50 admn power
  • Gain "Christianity banned" forever:
    • Global missionary strength: +2%
    • Global unrest: +1
    • Tolerance of heathens: -2

Legalize ChristianityEdit

AI will always pass this decisions Requirments:

  • Has banned christianity
  • Administrative power at least 50

Upon enactment:

  • Lose 50 adm power
  • Lose country modifier Christianity banned

Restore Byzantium ByzantiumEdit

  • Is not:
  • Byzantium Byzantium does not exist
  • Religion is Religion orthodox Orthodox
  • Culture icon Primary Culture is Greek or Pontic
  • Owns provinces: Constantine, Edirne, Epirus, Salonica, Macedonia, Athens, Morea, Achaea, Bithynia, Bursa, Smyrna, Kozani, Biga
  • Is not a Icon vassal subject Nation
  • Is not a Government steppe horde nomad Nation
  • At Peace

Upon Enactment:

  • Country changes to Byzantium Byzantium
  • Set government rank to Empire Empire.
  • If an HRE Icon HRE member and not an elector, leave the empire.
  • GainPrestige10 Prestige
  • Gain Cost to fabricate claims permanent claim to all of Greece, Asia Minor, Bulgaria, Anatolia, Albania, Cyprus, Theodoro.
  • Set Capital capital to Constantinople
    • Gain Core-creation cost core on Constantinople
  • Gain Byzantine Traditions & Ambitions
  • Gain +1 Base Tax in two random provinces with Culture icon Greek culture
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest

Byzantine Ideas and TraditionsEdit

Byzantine Traditions:

  1. -10% Advisor Costs
  2. +3 Tolerance of the True Faith


  1. Regulation of Mercenaries: -25% Mercenary Cost
  2. Repopulation of the Countryside: +10% National Manpower Modifier & +5% Goods Produced Modifier
  3. State Administrative Reform: +10% National Tax Modifier
  4. Delegated Power: -10% Stability Cost Modifier
  5. Byzantine Merchant Class: +10% Global Trade Power
  6. The New Imperial Army: +5% Discipline
  7. Restore the Ecumenical Patriarch: +3 Missionary Strength


  1. +2 Yearly Prestige